Saturday, April 23, 2011

Team BSP UDK Level

For Level Design Team BSP made a graveyard scene. Team BSP included Joseph Cassano, May Solis, Matt Schwartz, Rob Martin and me. Keep in mind we are animation students and don't really know how to model we had to come up with animations for our assets as well as some static meshes.


Here is the tunnel I made there are falling beams and dust particles.



Here is my spider, the room is filled with assets from other team mates.


There is a video fly through of the level two but while the lighting looks good in the level and when you render the file when you play it it is too dark to really see anything. We will try to fix this so the team can post the video with our animations in action.

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